|Mega Man 3 - Simply Simon|
The first game was far ahead of its competition, but overlooked. The second ironed out most if the flaws and was a groundbreaking success. The sequel was inevitable - but now, with time and money on their hands, the developers could focus on making it not only quite good, but near-perfect; they had the ideal foundations for this task. And boy, they succeeded. Apart from one glaring issue and a few details your mileage might vary on, Mega Man 3 is about as good a game as they get - for its time, ...
Keywords: let's play; Simply Simon; Mega Man 3
|Mega Man 3 [eu] (NES) - 0:48:08 - Freddy Andersson - Freddy Andersson|
Single-segment speed run of Mega Man 3, European version, done on March 18 2005. Available in 3 versions: low quality, normal quality, and 50fps high quality. Author's comments: Hi! I'm a 17 year old gamer from Sweden. Mega Man 3 is my first and hopefully not last speedrun. I like this game more then all other plattformer game in the world! I did't know which is the best way in the beginning, but I like my way: Magnet, Hard, Top, Shadow, Spark, Snake, Gemini, Needle...
Keywords: Mega Man: Mega Man 3; NES
|Mega Man 3 - Oyster|
Before I get started, some info for those of you who are new to Oyster Mega Man LPs and for those of you who hate the size of Oyster MM OPs, here's how it's going to work this time: I play each level with a level condition and a boss condition, decided by you viewers. If you would like to make a level condition, designyour own robot master. Feel free to submit anything that hasn't been used before in a normal Megaman game (counting classic, X, Zero, ZX, I realize not everyone knows or cares abou...
Keywords: let's play; oyster; mega man 3
|Mega Man 3 [eu] (NES) - Single-segment 0:45:08 - Freddy Andersson - Freddy Andersson|
Single-segment speed run of Mega Man 3, European version, done on March 20 2006. Available in 4 versions: low quality, normal quality, and 50fps high/insane quality. Author's comments: First of all I want to say that I'm not using rapid fire/turbo buttons! My old run in 48:08 took the third place in resets (a Swedish game-magazine) the best speed runs 2005. And here I am. Beat the old one with around 3 minutes...
Keywords: Mega Man: Mega Man 3; NES
|NES Mega Man 3 TAS in 34:01.95 by Sleepz - Sleepz|
For more details, see http://tasvideos.org/39M.html This was the first publication of Mega Man 3 (ＵＳＡのロックマン３) on TASVideos. Note: The penguin graphics in the Gemini Man level are garbled for the same reason there's no music in most of that level. It should become obvious when you watch the movie.
Keywords: Tool-assisted; Speedrun; NES; Mega Man 3; Sleepz
|NES Mega Man 3 TAS in 32:42.48 by Kopernical - Kopernical|
This is a tool-assisted speedrun, for more information visit http://tasvideos.org/252M.html.
Keywords: tas; tasvideos; kopernical; tool-assisted speedrun; nes; mega man 3
|Mega Man Anniversary Collection: Mega Man 3 (GCN) - Single-segment 0:37:20 - Daniel Chamness - Daniel Chamness|
Single-segment speed run of Mega Man 3 played on Mega Man Anniversary Collection, done on January 3 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: I'd first like to thank these people for my speed run; giving me advice and many time saving techniques: Mikwuyma (Mike Uyama) for telling me many time saving techniques. MatrixTN (Arthur Boelter) for confirming that the glitch I use also works on the PS2 Anniversary Collection, ...
Keywords: Mega Man Anniversary Collection: Mega Man 3; Single-segment; GameCube